Afterfall Developer Blog Update

The English Afterfall developer blog hasn't updated since opening, but the Polish developer blog does have a few tidbits to show. FalloutNow translates.
At this time, we are working on "new" bunkers in the world of AF. We know, they are clean and sterile, but that is an idea and they are part of something that we won't tell you about, but we can show you how the WIP looks like.
Now please tell us:
- What elements you like and why?
- What elements you dislike and why?

We remember that the screens are from the beginning of work on the location, so it's not a final view of this location in the game.
We want to test, does our design works. Player will know that those shelters are not taken, clean and build for... something. I won't write what for. It's one of the few locations that looks like "laboratory", rest of locations looks ekhm...

On tuesday a new concept artist, Mariusz Kornatka joined Team. He'll be working on a location that will surprise you, thats Warsaw.

I can inform you that in last 3 weeks our team have passed hard times. Project changed for better in few things. We will inform about it when we recive green light about it. Everyone have tired because of this period, but can write some interesting things in to CV icon_razz.gif No one have expected that such thing will ever meet us.

For the end i'd like to show You one of houndreds of animations, just to improve your mood.

Animation test