GameSpot and PC Zone are returning to Warhammer Online: Age of Reckoning to take a closer look at PvP combat. GameSpot.
As its title suggests, Warhammer Online is all about combat. At a recent presentation given by Electronic Arts in London, fighting and destruction was the main focus of the day. We were shown how realm-versus-realm combat, rather than the traditional player-versus-player combat, will help form some of the most epic battles yet seen in the massively multiplayer online role-playing game genre. We were also tantalised by large-scale battles that will see entire cities burnt to the ground. We spoke to Mythic about how it intends to differentiate itself in an increasingly crowded genre, and we got a hands-on with what appeared to be an advanced version of the game.
War never changes. Literally in MMOs, as regardless of how bitter a conflict is it all whittles down to a few games of Capture the Flag with the eventual putting aside of differences to save the world. However, in the gritty Warhammer World, everything is to play for - every zone, every territory -as from Rank 1 onwards, you're very much at war, the enemy is near you, and you've got the chance to fight for your realm.
While on paper it sounds like AOR will be a horrible gankfest, allow me to put your fears to rest - I am a die-hard PvP hater, and Warhammer Online has revved my siege engine.