Fallout 3: Inside the Vault Q&A

Bethesda's official blog has been updated with another "Inside the Vault" Q&A, this time featuring artist Grant Struthers.
Q: What have you drawn on for inspiration in developing Fallout 3?

A: For the effects work, more than anything I think I get inspiration from observing real life. Obviously I don't get to see very many explosions in my usual day to day, but I do find myself staring at things like camp fires or snowdrifts or the exhaust from the car in front of me. I like to try to imagine how these fluid shapes can be believably re-created using our tools.

If I had to pick a single tangible resource that I have used I think it would be the film Trinity and Beyond: the Atomic Bomb Movie. This is the definitive film for anyone who is looking for nuclear explosion reference. It's also a disturbing look at how close we could have been to something like the world of Fallout becoming a reality.