Tabula Rasa Q&A #4

WarCry continues their Tabula Rasa Q&A series with a fourth interview directed at NCsoft community manager April Burba.
Q: Tabula Rasa has elements of a third person shooter, and that of an MMO. How do you balance the two? How do you take into account things like aiming in an MMO? If I aim correctly, will I always hit, what if I'm not aiming correctly, do I always miss?

A: It's a pretty smooth blend of the two. There is an element of aiming. You must point the weapon at your target - you reticle turns red when an enemy is targeted, however, you do not aim at a specific point on the body of most enemies, and once you fire it is a dice roll. You can also lock-on your target by either using the Tab key or by holding down your fire button. You may also adjust the stickiness of your targeting reticle.

Your movement and body position also affect how well you do in combat. Things like crouching, running and cover all affect how much damage you do or take.