The Escapist Issue #104 Now Available

The latest issue of Escapist Magazine features five new articles, including one called "Playing the Spread" that weighs the advantages and disadvantages between internal and external IPs in video games and another called "One License to Rule Them All" that looks back at the development of Turbine's The Lord of the Rings Online: Shadows of Angmar. A snip from the latter:
LOTRO is anything but a wrap job. When Turbine took over the sole rights to what was then Middle-earth Online from Vivendi, it wasn't a simple matter of acquiring a popular license. The LOTR intellectual property represented a deep, well defined, popular world the creative team at Turbine held near to their heart. They worked hard to demonstrate to SZC [Saul Zaentz Company/Tolkien Enterprises] that they weren't just interested in the license, but in the content the license represented. They wanted to make Middle-earth live and breathe. Turbine had to convince SZC that not only were they serious about doing the license justice, they were intent upon demonstrating the sort of attention to detail for which Tolkien was famous.