MMOSite.com has published a two-page interview with EA Mythic's Richard Duffeck about none other than Warhammer Online: Age of Reckoning.
Q: Many excellent MMOGs have a grand and compelling quest system and WAR is of no exception. Can you basically introduce the quest system in WAR? Will there be any PvP or RvR quests? And will there be any events which will push the history of the game?
A: Probably the biggest innovation in our quest system is the Public Quests (PQs). I know it s one of my favorite aspects of the game. PQs allow us to have these massive, almost raid-like quests, that unfold in a series of stages and tell a story about a specific location in the world. They allow a large group of players to work together without requiring anyone to coordinate to efforts of forty people, with very specific specs and gear, to complete it. Absolutely anyone in the area can help complete the quest; doesn t matter if they re in your guild or even grouped, you don t ever even have to speak to them if that is the way you play. You can all be doing your own thing, and still contributing to finishing the quest.
There will definitely be RvR quests. Some require you to actually kill other players; some just require you to enter RvR enabled areas to complete your objective. There even competitive quests the pit you against your racial opponent.