Jade Empire: Special Edition Interview

IGN PC has published a two-page interview with BioWare's Kevin Martins and Diarmid Clarke about the upcoming PC version of Jade Empire.
Q: What are some of the new styles that will be put in the game?

A: The goal with all of the styles from the Xbox version and the new ones of course are that they play in a similar fashion in that they have a same sort of set of moves but because of the animation speed and effects that they play very differently. You can try two different martial styles that are just you using your hands and feet to attack somebody but they feel demonstrably different. In addition you can upgrade them in different ways so that you could choose to do all of the upgrades in one of the slower styles in speed as opposed to power.

With that in mind, these are the two new martial styles that we have. Viper and Iron Palm are the new ones. Iron Palm is the slowest style in the game and its also the most powerful so there are some tactical advantages and disadvantages there. It does a lot of damage but you have to have a good sense of timing and use evasion to get around the battlefield. It's inspired by real world sumo. It's not actually sumo style but it has the big palm strikes and a bull rush attack which is really fun.

Viper style is very different. It's a tactically different style that does very little damage. It does hurt people but doesn't hurt people anywhere near as much as any other martial style. What it does do is poison or bleeding damage. Maybe you want to use it in group battles. For example, maybe you cast a fireball and everyone is damaged but you're out of Chi so everyone is injured but not dead. So then maybe you use a poison attack so that you get everyone bleeding so that you can concentrate on the boss while the other ones die. They're demonstrably different tactics for the two styles.