Mage Knight: Apocalypse Multiplayer Q&A

Mage Knight: Apocalypse senior producer David Georgeson answers two pages of questions about the game's multiplayer modes and gameplay in a new interview at GameSpot.
Q: How will experience points be handled in co-op? Will everything be an even split? How will the game account for players of differing experience levels?

A: We don't do experience in the standard "collect gold, kill monsters" fashion. Instead, everything you do in the game earns you a tiny amount of credit toward advancing your character attributes. Many skills unlock naturally as your character attributes go up. You can unlock other skills by advancing one of your currently unlocked skills beyond rank 1, as well as by further advancing your character stats.

In other words, you don't need to "share" monster experience. Just cast spells, use swords, throw grenades, or whatever. Once you do enough to raise your characteristics, you'll begin to unlock your skills.

Loot drops are tailored to the individual. In other words, you don't see the sparkling "loot" special effect unless the loot on the monster is already yours. You can't loot someone else's stuff, because you can't see their loot. Period. This also means that you won't be picking up stuff that isn't useful for your character. If it drops, and you can see it, then you can use it. Otherwise, it's not there.