Anarchy Online All Over

We look over to our left and see PC.ign, the site that was able to sneak a few hours into the recent beta of the MMORPG taking the testers for a sci-fi spin, Anarchy Online. The long page preview, typical for PC.ign, goes a little into creating a character, the mission system and the load times, as in this bit:

Another thing we've been impressed with is the low loading times between zones. AO utilizes a system that's somewhere between EverQuest and Asheron's Call. Entering an entirely new location (such as from a swamp in a city) requires a short load time, but traveling between wilderness "zones" only sputters your characters for a few seconds while the information loads, with no real break in the action.

And don't forget that the images are down at the very bottom.