Black Geyser: Couriers of Darkness RPG Watch Review

Now that GrapeOcean Technologies' Baldur's Gate-inspired CRPG Black Geyser: Couriers of Darkness is done with early access, you might be interested in learning more about this game before deciding if you should buy it. If that's the case, you can now read this detailed RPG Watch review.

Here's a couple of paragraphs to get you started:

The game's strongest aspect is its approach to reactivity, choice and consequence and therefor general replayability. By having Greed as a core game mechanic, you, as the player, get to directly influence the state of the world. As such there are two extreme ways to play the game, which both offer extremely different runs, that of exceptionally generous and also exceptionally greedy. By playing one then the desire to play the game the opposite way is very strong indeed. But there's also the more neutral option as well, a sort of middle ground of a bit greedy and a bit generous. And then there's variations either side of that which would likely appeal to min-maxers seeking out the perfect way to get the best items and gold for the least greed impact, etc.

You really do have to be very attentive to every reward screen as many times you can have up to five or even more options as to how to proceed and effect yourself and the game world. And some rewards can impact all future greed in very unexpected ways. Not only this, but even side quests can have unexpected ramifications for other areas of the game. You might hear that the game 'is just a lot of fetch quests', and there certainly are fetch quests, but this does a huge disservice to the better side quests by a large degree. Not only all this, but you can also side with different factions at different points in the game. But that's getting into spoiler territory. Let's just say it's unlikely many people will have exactly the same experiences all through the game and that there are plenty, yes plenty, of tantalisers for alternate replays.