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With Monster Hunter: Rise, Capcom’s latest entry in the Monster Hunter series, set to go live on Nintendo Switch in about a month, on March 26, 2021, we can now check out this detailed IGN preview that goes over the game’s new and returning features.
But before we do that, you might want to watch this fresh “Rampage” trailer:
And now, a quick excerpt from the preview:
Loss of stamina and weapon sharpness may be some of the most typical Monster Hunter aspects that are still intact, but here too Capcom has come with ideas to prevent newcomers from getting too frustrated. You won’t have to worry about stamina while riding the Palamute (your new dog-like buddy), for example, and you can recover stamina and sharpen weapons while mounted.
These are only a few examples of how Rise attempts to blend the needs for every type of player into one game. While it’s too early to say whether the team has managed to find the perfect balance, what I’ve played seems promising. Director Yasunori Ichinose acknowledged to me in an interview that receiving a perfect score from both fans and newcomers is an impossible task, but he said he wants each type of player to be able to find at least one thing to love.
A good example might be the Palamutes. These new comrades enrich both the exploration and combat of Monster Hunter, while at the same time functioning as an additional layer of creativity and communication. From fur color to ear shape and eye color, the character creator allows for plenty of freedom. Creating a unique Palamute in addition to your own character and a feline Palico almost makes it feel like you are creating a whole family.