Diablo: Immortal Enters Technical Alpha

Blizzard Entertainment’s mobile action-RPG Diablo: Immortal has entered technical alpha. As a result, a select number of Australian players will soon be getting access to the game’s early areas.

And beyond that, we can now check out a series of articles focusing on Diablo: Immortal’s gameplay, character and skill progression, itemization, and free-to-play approach. And if you’re not up for a good deal of reading, you can also watch this accompanying developer update instead:

Some additional info about the alpha:

The Diablo Immortal team has been making great progress and we’re excited to share that we’ll soon be opening the gates of Hell for a limited public Technical Alpha. The primary goal of this Technical Alpha is to test server stability and client performance across a wide variety of devices. It’s also an opportunity for us to take in player feedback regarding our core gameplay, the initial leveling experience, and our other early gameplay systems. This will help us make sure the game feels great when it gets into everybody’s hands.

Starting today, a limited amount of players from Australia who have pre-registered on the Google Play Store will get a direct invite to access the Diablo Immortal Technical Alpha. The invites will go out to those players who pre-registered earliest, if their device meets the minimum system requirements. We’ll also be inviting some select community members to join us so we can get their invaluable feedback.

So, what will be included in the Technical Alpha? This is an early look at Diablo Immortal—an exciting new chapter in our action role-playing game series, telling an original story that takes place between the events of Diablo II: Lord of Destruction and Diablo III. It will feature intense, visceral combat; highly replayable dungeons; deep progression and itemization; and a host of never-before-seen monsters. Diablo Immortal also reimagines the dark, gothic realm of Sanctuary as a sprawling massively multiplayer world filled with deadly things hellbent on killing you.

For those who are unable to get into the Technical Alpha, we’ve put together a treasure trove of information for you regarding all things Diablo Immortal. We have a gameplay overview blog that provides a summary of our core systems, another blog that tackles character and progression, as well as a blog focused entirely on itemization. Diablo Immortal will be free-to-play, a first for the series, so we also wanted to share our approach, which includes Blizzard’s core value of “Gameplay First”.

While we were sad to miss seeing Diablo fans in person at BlizzCon this year, we look forward to the day when we’ll welcome all of you to join us in Sanctuary. For additional status updates and a place to converse with us on all things Diablo Immortal, be sure to follow @DiabloImmortal on Twitter or like our @DiabloImmortal Facebook page.

The Diablo Immortal Team