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The latest installment of Matt Barton’s video interview with Kevin Saunders mostly revolves around Obsidian Entertainment’s Neverwinter Nights 2 and its Mask of the Betrayer and Storm of Zehir expansions. It also features a discussion about a couple of fairly different approaches to designing RPG content and briefly mentions Alpha Protocol and Obsidian’s cancelled Dwarfs RPG. Check it out:
In the third installment, Kevin talks about Dwarfs, Alpha Protocol, Neverwinter Nights 2 and the expansions Mask of the Betrayer and Storm of Zehir. We also chat about pre-made vs. custom characters, procedural vs. handmade content, and the future of natural language processing in games.