Encased - Early Access Content Patch #1 Live

The early access version of Dark Crystal Games' post-apocalyptic RPG Encased has received its first major content patch that redesigns the game's prologue, expands its first act, and adds a psionic skill tree, some new quests and locations, while also fixing numerous miscellaneous issues. On top of that, you can now support the developers by purchasing their Supporter Pack bundle that contains the game's soundtrack, a series of character portraits, and a couple of in-game items.

Here's more on that:

Since the release of Encased, we've been constantly releasing patches that fix bugs and improve the balance of weapons and abilities. In parallel with the work on urgent fixes, the studio was working hard every day on the first content patch, an extension that moved the game's story forward. So far, only a part of the story line is ready, and during 2020 you will see even more content patches, that will be followed by the full-fledged release.

Also, today, in celebration of the update release, we are distributing tickets under the Dome with 20% discount! If you've been waiting for a new content to start your adventure, now is the time.

Steam

GOG

For fans of the Encased universe we start adding DLCs with additional materials. DLC data will be included in the "First Settlers - Supporter Pack" bundle, which will allow players to support the development of the game. As we promised, Kickstarter backers and players who pre-ordered the game will receive the set for free.

Bundle contains additional portraits for the players, the music album “First Settlers LP” dedicated to the first colonizer of the Dome, as well as a set of in-game items that will help you survive in the wilderness.

Soundtrack

Portrait Pack

Run and Gun Kit

Want to know how today's update changed Encased? The list of changes is below!
  • The prologue has been redesigned;
  • Added part one of the first act for the new Committee;
  • The entry points to the storylines of the following factions have been added: Fops, Carmine Heights, Church of Maelstrom, Phalanx;
  • Added a skill tree for psionic abilities;
  • Added equipment that allows to use psionic abilities;
  • Added a mechanism for hiring companions;
  • Added companion: Crump;
  • Added companion: Yoko;
  • Added a unique companion model: Yoko;
  • Added a unique companion model: Crump;
  • Added Crump's companion quest;
  • Added Yoko's companion quest;
  • Added tutorial;
  • New story location: Landing capsule;
  • New story location: Landing area of the Concord station;
  • New story location: The internal premises of the Concord station;
  • New story location: Suburb;
  • New story location: Project "Emulator";
  • New story location: Robbed caravan;
  • New story location: Parking station "Magellan";
  • New story location: Wasteland;
  • New nonstory location: Pit;
  • New nonstory location: "Sonora" storage bunker;
  • New nonstory location: "Roadside Picnic" Transit Point (1 act);
  • Redesigned location "Petrol station";
  • Redesigned location "Magellan: Hall";
  • Redesigned location "Magellan: Warehouse";
  • Redesigned location "Magellan: Garrison";
  • Redesigned location "Magellan: Laboratories and infirmary";
  • Redesigned location "Magellan: Living quarters";
  • Redesigned location "Magellan: Administration";
  • Redesigned location "Magellan: Reactor Room";
  • Added an ability to rent buildings;
  • Added an ability to place bets in the underground arena;
  • Added an ability to participate in battles for the title of arena champion;
  • Added mines of various power;
  • Added exploding barrels that deal multiple types of damage;
  • Added flamethrower;
  • Added traveling merchants;
  • Graphics enhancements: Redesigned fog system;
  • Graphics enhancements: Fixed terrain shading;
  • Graphics enhancements: Added multilayered terrain;
  • Added several new relics;
  • Added several new portraits for the player;
  • Improved AI: Added scheduling system, now opponents are thinking tactics for several moves forward;
  • Improved AI: Added different enemy behaviors;
  • Improved AI: Now an enemy uses better positions to attack the player;
  • Numerous changes and minor improvements in the dialog interface;
  • The "equalize" button appeared in the barter interface;
  • Added companion management interface;
  • Fixed errors with displaying tooltips in the interface;
  • Added character avatars;
  • Added an ability to destroy doors with an explosion/shot;
  • Added the degree of rarity to objects;
  • Added "fog of war";
  • Added extended DLC support;
  • Added perks;
  • Fixed character's abilities;
  • Fixed description of some attributes;
  • Changed the cost and attributes of the weapons;
  • Fixed roof behavior on locations: now roofs always disappear when the character is underneath them;
  • Improved performance;
  • Added new location sounds;
  • Added sounds for interactive and non-interactive location elements;
  • Parts of vignettes are now with sound;
  • Added sound for servo armor;
  • Fixed memory leak problems at some locations;
  • Fixed the problem with ragdoll;
  • Fixed problems with passability on the level grid;
  • Fixed problems with corpses falling through locations;
  • Fixed bunker tileset, bunker locations rebuilt for a new tileset;
  • Added tileset for settlements;
  • Added tileset for concrete buildings;
  • Added environment models: medical office, garage;
Community requests:
  • Added an ability to load user portraits;
  • Added a photo mode to create screenshots.