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The folks at Night Dive Studios have published a new update for the System Shock remake Kickstarter campaign, this time with the aim of explaining their overall goals with the revamped UI for the game. For now, a lot is still up in the air, but I recommend you head over to the update to see what the team has cooked up so far in the screenshots available.
In the meantime, here's a sampling:
There are many challenges in redesigning the interface and HUD of System Shock (1994). There are a few antiquated features that have to be either removed or completely replaced. One example is the toggle-able ability to see behind your head with a cybernetic implant. The original game built this in as an “implant” or “ability” because the turn radius was quite low, making the player vulnerable from mysterious attacks from behind. This is just one of many things we are looking into outside a fresh modern look.