Divinity: Original Sin Delayed by 10 Days

The latest Kickstarter update for Divinity: Original Sin brings relatively bad news as the game has been delayed, but by a mere 10 days. Voice recording and some other undisclosed things that should be clear soon enough (Steam's Summer sale, perhaps?) are cited as reasons:

June 20th becomes June 30th

Because of the voice recordings (and a few other things which will become clear soon) we have to delay the release of Divinity: Original Sin by 10 days.

This is going to give us the time we need to get everything integrated. We know we're testing your patience, but you can rest assured that we're as keen as you to release-- it's high time we get this game out of our hands and into yours!;) Those extra days, are strictly necessary; we promise!


It's not all bad, though, as the update also includes a new video update, a little excerpt from the soundtrack, and some assorted info. If things go well this should be the last delay for the game, and I guess this gives me more time to get some things sorted out before it comes out, so it's not all bad, at least from my perspective.