Fable Legends Interview, Episodic Content Planned

There's a new interview with Lionhead Studios' David Eckelberry on IGN Benelux that covers the team's return to what made the series great originally, their plans for episodic content, the continued focus on home purchasing and humor, and more. While the Q&A is in French, you can head here for a translated version or read through a summary on the English site:
Fable is still one of the best known franchises the brand Xbox, but at the same time, the series devalued. Fable III got all the necessary criticism and Fable: The Journey was no great success. How to reverse that again?

Eckelberry: We want to with Fable Legends go back to the origin of Fable, but with the social interaction and the online capabilities of the modern era. Therefore plays Fable Legends 400 years for the first Fable. It sounds like an open door, but must be a true Fable Fable Legends. What I mean by that is: the magic, the samples, the fairytale feeling, the fantasy ... There we put heavy on in.

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Many single-player-only gamers fear that the game no largest, immersive adventure storyline. That it is more to the multiplayer with friends and such.

Eckelberry: Oh, but that storyline is sure and very important. There is obviously a greater purpose with an overarching storyline that various quests to live. But we tell new stories. That's the great thing about episodic content.