GB Feature: Dragon's Dogma Preview

After spending some quality time with the recently released Dragon's Dogma demo, WUE has whipped up his initial impressions of Capcom's ambitious open-world action RPG. Here's a little something about the presentation and writing to get you started:
Considering the demo focuses almost exclusively on combat and doesn't offer much to judge when it comes to environments, quests, plotting, etc. I'll keep this section pretty short. Those who have been following Dragon's Dogma so far, should be familiar with the game's early Dungeons & Dragons fantasy aesthetic. While the title could well be used as a textbook example of "generic", I have to admit I find the straightforward non-parodic attitude towards this kind of aesthetic almost refreshing, and its execution actually rather competent.

On the other hand, the few examples of writing available were cringe-worthy at best, and chock-full of faux-Shakespearian English one-liners that have never really managed to convince anyone. It doesn't help that the voice acting often doesn't sound too convincing, with plenty of lines delivered in an uninterested deadpan. Obviously there's very little to judge, but what I've been able to see of the game so far between footage and promotional videos, hasn't been exactly promising on this side either.