Ability: Wisdom
Requires Training: No
Classes: All

With this skill a character can use a healing kit to cure wounds and heal poisons and diseases.

Check: To heal poisons and diseases, the healer must make a successful check against their DC. If he is successful, the target is healed and is cured a number of hit points equal to the skill roll, plus all modifiers. If the target suffers from no poisons or diseases, it is still cured of damage.

Use: Use healing kit on a wounded creature.