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DLC Location: Abandoned BoS Bunker

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Overview

This bunker is involved in the Dead Money DLC. You won't be able to enter the bunker without the DLC.


1 - Corpse

At this spot you'll find a headless corpse holding some random loot.


2 - Locked Door

To open this door, you'll have to hack the "average" terminal next to it. Near the door and terminal, you'll also find a dropbox. After completing the Dead Money DLC, 100 Sierra Madre Chips will appear in the dropbox every three days.


3 - Elijah's Room

Inside this room you'll find a reloading bench, a workbench, a T-45d Power Helmet (on a desk), a Laser Rifle (on a table), a copy of Dean's Electronics (on a counter), Elijah's chemistry set, and a vending machine. With at least Science 25, you'll be able to use the chemistry set to collect a Jar of Cloud Residue (after completing the Dead Money DLC, you'll be able to repeat this once every 24 hours). Once you've found some Sierra Madre Chips, you'll be able to use vending machines (here and elsewhere) to buy food items, Doctor's Bags, and eventually more.

Also in the room you'll find a locked terminal and a locked footlocker. You won't be able to access these items until you've completed the Dead Money DLC. From the terminal you'll be able to download a locked holomessage for Veronica. If you take the holomessage to her and tell her that you found Elijah (which might require you to talk to her about Elijah first), then she'll unlock the message. If you let Veronica have the message, then she'll gain the Elijah's Last Words perk, which will increase her attack speed by 150% and give her a 25% chance to knock down enemies. If you keep the message for yourself, then you'll gain the Elijah's Ramblings perk, which will increase your critical hit damage by 150%. Inside the footlocker you'll find Father Elijah's Robes.


4 - Radio

The first time you approach this radio, you'll get gassed and wake up in the Villa -- without your equipment, so be prepared. You then won't be able to return to the bunker until after you've completed the Dead Money DLC, but when you do you'll find some cots and footlockers (likely containing random ammunition) surrounding the radio.


Exits:
  1. Wasteland exit.