|
Vitality - This is the amount of health you begin
with. Should your vitality drop to zero, you will die.
Mana - Mana is the innate energy that powers
magic and allows the casting of spells. A lot of
spells have a mana cost associated with it, and
each time you cast them, your mana reserve will
decrease a little bit. When it reaches zero you will
not be able to cast any more spells until you
recharge with either sleep or a potion.
Strength - Strong characters can use heavier
weapons and armor, do more damage when
fighting and generally carry more objects in their
inventory.
Agility - Agile characters have greater attack
accuracy and defense during combat and use
weapons and armor requiring high levels of agility.
Intelligence - Intelligence affects
how much magical energy you
have. As such, this is an important
attribute for mages.
Constitution - This determines
how generally tough you are. It
also affects how much vitality
and stamina you begin with.
|
|