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Wizard Spells: Level 4
Confusion: Infects the minds of enemies in the area of effect with delirium, Confusing them.

Speed: Average

Range: 10m

Area of Effect: 2.5m Radius

Interrupt: 0.5s

Effect (Foe AOE): Confused for 8s vs. Will (+10 Accuracy)




Dimensional Shift: Switches the locations of the caster and one ally, leaving a shockwave between them that Stuns all caught in the line of fire.

Speed: Fast

Range: 15m

Duration: 1s

Interrupt: 0.5s

Effect (Foe Beam): Stunned for 5s vs. Fortitude (+10 Accuracy) per 1s




Essential Phantom: Creates a ghostly double of the caster, causing Shock damage to enemies hit by it.

Speed: Average

Range: 6m

Effect: Summons Duplicate




Flame Shield: Engulfs the caster in fire, increasing their Freeze Damage Reduction and causing Burn damage to anyone who damages them with a melee attack.

Speed: Fast

Effect (Caster): +10 DR (Freeze), Retaliate when hit by a Melee Attack for 45s

Effect (Retaliation): 10-15 Burn damage vs. Reflex (+10 Accuracy)




Ironskin: Transmutes the caster's skin into iron, adding significantly to their Damage Reduction. This effect lasts for up to 10 attacks.

Speed: Fast

Effect (Caster): +8 Damage Reduction until hit or critically hit




Llengrath's Mental Shields (WM2): The caster gains immunity to the Charmed, Confused, Dazed, Distracted, Dominated, Frightened, Stunned, and Terrified afflictions. The shields will negate two attacks from each affliction type.

Speed: Fast

Effect (Caster): Prevent Charmed, Confused, Dazed, Distracted, Dominated, Frightened, Stunned, Terrified (2 times) for 45s.




Llengrath's Physical Shields (WM2): The caster gains immunity to the Blinded, Hobbled, Paralyzed, Petrified, Prone, Sickened, Stuck, and Weakened afflictions. The shields will protect against two attacks from each affliction type.

Speed: Fast

Effect (Caster): Prevent Blinded, Hobbled, Paralyzed, Petrified, Prone, Sickened, Stuck, Weakened (2 times) for 45s.




Maura's Writhing Tentacles: Summons a trio of powerful tentacles that cannot move, but can inflict Crush and Corrode damage and the Stuck affliction on anyone they hit.

Speed: Slow

Range: 6m

Duration: 15s

Effect: Summons three Tentacles




Minoletta's Concussive Missiles: Fires five missiles of pure force at the target, causing a shockwave of crushing damage to anyone close to the impact.

Speed: Average

Range: 10m

Projectiles: 5

Area of Effect: Target + 1.25m Radius

Interrupt: 0.5s

Effect (Target): 15-25 Crush damage vs. Deflection (+10 Accuracy)

Effect (Foe AOE): 10-15 Crush damage vs. Reflex (+10 Accuracy)




Minor Arcane Reflection: Creates a field of arcane energy around the caster, causing hostile targeted spells up to 3rd level to be reflected back at their casters (for a total of ten spell levels).

Speed: Fast

Effect (Caster): Minor Spell Reflection for 60s




Minor Grimoire Imprint: Gives the caster access to one "free" spell from the target wizard's grimoire, allowing them to cast a spell at 3rd level or lower that is not currently in their grimoire.

Speed: Fast

Range: 10m

Effect (Target): Steals 3 spells of Level 3 or lower for 15s vs. Fortitude (+10 Accuracy)




Ninagauth's Death Ray (WM1): This more powerful variant of the common Ray of Fire spell inflicts Raw damage, attacks the targets' Fortitude, and only affects enemies.

Speed: Average

Range: 5m

Duration: 10s

Interrupt: 0.5s

Effect (All Targets): 6-12 Raw damage vs. Fortitude (+10 Accuracy) per 1s




Ninagauth's Shadowflame (WM1): A curious variant of the ever-popular Fireball, Ninagauth's Shadowflame causes Freeze damage and Paralysis to anyone caught in the area of effect.

Speed: Fast

Range: 10m

Area of Effect: 2.5m Radius

Interrupt: 0.5s

Effect (AOE): 35-45 Freeze damage vs. Reflex (+10 Accuracy), Paralyzed for 6s vs. Fortitude (+10 Accuracy)




Pull of Eora: The wizard summons a black sphere that draws all nearby enemies toward it each time it pulses.

Speed: Fast

Range: 10m

Area of Effect: 2.5m Radius

AOE Duration: 15s

Interrupt: 0.5s

Effect (AOE): -1 Move Speed for 5s, 6.0m Pull vs. Fortitude (+10 Accuracy)




Wall of Flame: Generates a fearsome vertical sheet of flame, inflicting Burn damage on anyone moving through it.

Speed: Average

Range: 12m

Area of Effect: 20m Wall

Duration: 30s

Interrupt: 0.5s

Effect (Hazard AOE): 5-8 Burn damage vs. Reflex