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Priest Spells: Level 1
Armor of Faith: Creates a tangible shield of faith, increasing Damage Reduction of allies in the area of effect.

Speed: Average

Range: 5m

Area of Effect: 2.5m Radius

Effect (Friendly AOE): +4 DR for 30s




Barbs of Condemnation: Punishes a target for their sins, decreasing their Deflection, Fortitude, Reflex and Will.

Speed: Average

Range: 12m

Effect (Target): 20-30 Pierce damage, -5 All Defenses for 10s vs. Fortitude (+10 Accuracy)




Blessing: A call for divine favor that increases the Accuracy and damage of allies in the area of effect.

Speed: Average

Range: 5m

Area of Effect: 5.0m Radius

Effect (Friendly AOE): +5 Accuracy, +10% Damage for 20s




Divine Terror: Strikes fear into the hearts of the unworthy, inflicting a penalty to Accuracy on all enemies in the area of effect.

Speed: Average

Range: 10m

Area of Effect: 1.25m Radius

Effect (Foe AOE): Frightened for 15s vs. Will (+15 Accuracy)




Halt: Commands a single enemy to halt, causing it to temporarily cease all movement.

Speed: Fast

Range: 10m

Effect (Target): Stuck for 10s vs. Will (+10 Accuracy)




Holy Meditation: The priest clears his or her mind, spreading that clarity to nearby allies, thereby increasing their Concentration and Will bonuses.

Speed: Fast

Range: 10m

Area of Effect: 2.5m Radius

Effect (Friendly AOE): +30 Concentration, +15 Will for 30s




Prayer Against Fear: Steels the mind of allies in the area of effect against all external fears, granting a bonus resistance against attacks with Frightened or Terrified afflictions and reducing the duration of any such afflictions currently on the target.

Speed: Fast

Range: 5m

Area of Effect: 2.5m Radius

Effect (Friendly AOE): +50 Defense against Frightened attacks, -10s Frightened duration, +50 Defense against Terrified attacks, -5s Terrified duration for 30s




Restore Minor Endurance: Shares a generous portion of the caster's divine strength, restoring a significant amount of Endurance to all allies in the area of effect.

Speed: Fast

Range: 5m

Area of Effect: 1.5m Radius

Effect (Friendly AOE): +12 Endurance




Withdraw: Isolates a single target within a protective sphere, shielding them from harm while their Endurance regenerates.

Speed: Fast

Range: 5m

Effect (Friendly Target): Invisible for 20s, Stasis Shield for 20s, regenerates Endurance over 20s