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Temple of Dirge (Alive)
Temple of Dirge (Alive)

Did we miss anything on this map? Is there something we didn't discover? Let us know!


Chapter 6 begins with your return to the mortal world. This version of the Temple of Dirge offers a lot more to do and is a lot more rewarding than it was when you were dead, so make sure you explore it in its entirety.


 
 
1 - Arrival

Making good on her promise, the Water Dragon has resurrected you, bringing you from the Temple of Dirge in the spirit world to the very same temple in the mortal world.

The portal you passed through did not seal quickly enough, though, and maddened Horse Demons have followed you into the mortal world. Two of the demons initially show up, but more will follow as they're slain. To keep the demons from coming through, you can focus your attacks on the targetable "Disturbance" near the portal. However, if you keep battling the Horse Demons without closing the portal, you'll find that the tenth demon that passes through is a more powerful "Ancient Horse Demon." Defeating this creature will automatically kill off the rest of the demons and immediately close the portal. You will also be awarded the Bone Splinter technique, should you take this route.


2 - Decaying Bodies

Sift through these corpses to find the Replenishment of the Mind technique.


3 - Statue of Mah Tsung

Once you've obtained all five Pages from the Tome of Release, you can visit either this statue or the Heavenly Gate Guardian statue to perform the ritual revealed within its text. If you choose this statue, then you will be releasing the spirits of the cursed Imperial Soldiers in order to grant them peace. This earns you some Open Palm points and a new technique called The Turning Wheel.


4 - Bookstand

The text on this bookstand is entitled Mantra of Inspiration. Reading it adds the Mantra of Inspiration plot item to your inventory.


5 - Heavenly Gate Guardian Statue

Once you've obtained all five Pages from the Tome of Release, you can visit either this statue or the statue of Mah Tsung to perform the ritual revealed within its text. If you choose this statue, then you will be severing the spirits of the cursed Imperial Soldiers from the Wheel of Life. This earns you some Closed Fist points and a new technique called The Broken Wheel.


6 - Chest

156 silver pieces lie within this chest.


7 - Decaying Body

Search this body for 100 silver pieces.


8 - Bones

These bones contain one of five Pages from the Tome of Release.


9 - Bookstand

The text on this bookstand is entitled The Journal of Abbot Song.


10 - Well Lid

This well cover blocks the escape route your guardian used when you were an infant.


11 - Chest

The Machined Cogs needed for the Meditation Wheels in the Temple Courtyard are contained within this chest.


12 - Vase

Smashing this vase earns you 200 silver pieces.


13 - Exit

While you don't technically zone into a new area by leaving the temple (like you would have in the spirit world), we've chosen to cover the Temnple Courtyard separately.


14 - Death's Hand

During your second day at Dirge, Sky will ring the temple's bell to call your attention inside. He'll tell you that "the trap is set, the signal sent", after which he explains that the Lotus Assassins approached him to betray you. He let them think he was willing to turn you over to them and has arranged for Death's Hand and a small contingent of Lotus Assassins to intercept you here in the temple. In an honorable move, though, he has placed several of Kang's explosive casks as a trap to kill off all of the assassins - leaving Death's Hand solo and vulnerable to your fighting skills.

Sky's trap works as planned. Falling debris wipes out all of the Lotus Assassins accompanying Death's Hand and you'll finally get to face the "will of the Emperor" in a one-on-one battle.

Death's Hand is a formidable foe, but he is certainly beatable. If you combine your Focus ability with a flurry of Chi-enhanced attacks from your favorite combat style, he won't prove to be all that difficult. The Jade Golem transformation style will also do a number on him, if you're proficient with it. Once slain, you'll be offered the chance to decide his fate at area #15.


15 - Sun Li and the Fate of Sun Kin/Death's Hand

Once Death's Hand has been defeated, Sun Li will show up and explain how and why Sun Kin was bound to his old armor. Because he is linked to the stolen power of the Water Dragon, Death's Hand is undefeatable. With a single command, Sun Li causes your fallen foe to rise up once again.

At this point, you can either make a successful dialogue check to convince Sun Li that further combat is unnecessary (for 100 experience points) or you can challenge him for control over Death's Hand. If you choose the latter route, then you will find yourself in a mental struggle with Li. The struggle pits Death's Hand (Li) against Prince Kin (you), with the victor assuming control over the spirit-bound armor.

You don't technically have to win this battle, but doing so cuts the strings to Li's puppet and provides you with two options. For Open Palm points, you can release Prince Kin from the armor and grant him peace. This earns you the Way of the Open Palm essence gem. For Closed Fist points, you can bind Death's Hand to your will and utilize him as one of your followers. This route earns you the Way of the Closed Fist essence gem.

Walkthrough
Introduction
Introduction & Advice
Chapter 1
Two Rivers School
Two Rivers Village
Spirit Cave
Swamp
Swamp Cave
Two Rivers Return
Chapter 2
Dam Site
Tien's Landing
Teahouse
Boathouse
Ruins
Quarry
Great Southern Forest
Pilgrim's Rest Inn
Heaven
Cannibal Caves
Lower Pirate Island
Pirate Workshop
Chapter 3
Market District
Golden Way
Scholars' Garden
Imperial Arena
Creature Pens
Black Leopard School
The Necropolis
Lotus Assassin Fortress
Chapter 4
Imperial Palace
Throne Room
Chapter 5
Spirit Plain
Outer Courtyard
Inner Courtyard
Dirge Cave
Temple Courtyard
Temple of Dirge
Chapter 6
Temple of Dirge
Temple Courtyard
Outer Courtyard
Chapter 7
Imperial Palace
Throne Room
Optionals
Flyer Missions
Lord Lao's Furnace
 
 
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