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Location: Zaramoth's Horns (Part One)

Did we miss anything on this map? Is there something we didn't discover? Let us know!


1 - Eyes of Zaramoth

These contraptions are actually weapons. If you attack them and do enough damage, they'll shoot out a powerful laser. But be careful; they can hurt you as well as your enemies.


2 - Agallan Obelisk

If you click on the obelisk, you'll become immune to damage for 30 seconds.


3 - Sanctuary Door

The door requires a character with Ranged 35. In the room beyond, you'll find the greater chant of ranged skill (Chant 72).


4 - Sanctuary Door

The door requires a character with Melee 35. In the room beyond, you'll find the greater chant of melee skill (Chant 71).


5 - Lectern

On the lectern, you'll find the chant of power (Chant 73).


6 - Sanctuary Door

The door requires a character with Nature Magic 35. In the room beyond, you'll find the greater chant of magic skill (Chant 70).


7 - Sanctuary Door

The door requires a character with Combat Magic 35. In the room beyond, you'll find the greater chant of magic skill (Chant 70).


Exits:
  1. Portal to the Agallan Peaks.
  2. Elevator.
  3. Elevator.
  4. Elevator.
  5. Elevator.
  6. Elevator.
  7. Elevator.
  8. Stairs to Zaramoth's Horns (Part Two).