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Assassin (Thief Kit)
The Assassin is a killer trained in discreet and efficient murder, relying on anonymity and surprise to perform his task.


Available Race(s): Human, Elf, Half-Elf, Gnome, Halfling, Dwarf, Half-Orc


Primary Attribute(s) Dexterity (9 Minimum)


Stronghold: The Assassin can acquire Mae'Var's Guildhall in the Docks District. See our Thief Quests section for more information.


Strengths

- +1 to THAC0 and Damage

- Can coat weapon in poison once/day for every 4 levels (next hit injects poison, dealing 1 damage/second for 24 seconds [3 damage for first 6 seconds], Save vs. Poison limits damage to 12 maximum)

- Backstab

- Set Traps

- Detect Illusions

- Move Silently

- Hide in Shadows

- Pick Pockets

- Pick Locks

- Find/Remove Traps


Weaknesses

- Only 15 percentage points for thieving abilities per level

- Cannot be Lawful Good

- Can only wear Leather or Studded Leather Armor

- Can only use Bucklers

- Limited weapon selection


Possible High-Level Abilities [ToB]

Alchemy
Assassination
Avoid Death
Evasion
Greater Evasion
Scribe Scrolls
Set Exploding Trap
Set Spike Trap
Set Time Trap
Use Any Item

Classes
Standard Classes
Barbarian
Bard
Cleric
Druid
Fighter
Mage
Monk
Paladin
Ranger
Sorcerer
Thief
Bard Kits
Blade
Jester
Skald
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Kensai
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Specialist Mage
Wild Mage (ToB)
Paladin Kits
Cavalier
Inquisitor
Undead Hunter
Ranger Kits
Archer
Beast Master
Stalker
Thief Kits
Assassin
Bounty Hunter
Swashbuckler
 
 
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