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Class: Rogue
 
Description:

Rogues are most successful when their deeds never come to light. Fond of poisons and silent projectile weapons, rogues rely on a blend of stealth and minor mysticism. Usually in the employ of rich nobles or local governments, the rogue redistributes wealth or eliminates designated targets. A rogue's allegiance lasts only as long as the latest contract.


Weapons (default):
  • Daggers
  • Thrown Weapons
  • Unarmed

Weapons (with training):
  • Bows
  • Crossbows
  • Fist Weapons
  • Guns
  • Maces (one-handed)
  • Swords (one-handed)

Armor (default):
  • Cloth
  • Leather

Armor (with training):
  • None

Available Races / Starting Attributes:

Race Strength Agility Stamina Intellect Spirit
Blood Elf 18 25 19 24 19
Dwarf 23 19 24 19 19
Gnome 16 26 20 24 20
Human 21 23 21 20 22
Night Elf 18 28 20 20 20
Orc 24 20 23 17 23
Troll 22 25 22 16 21
Undead 20 21 22 18 25