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Harbor City Introduction

Did we miss anything in this section? Is there something we didn't discover? Let us know!


Overview

Essentially, the main goal in harbor town is to choose your side, whether you're going to work for the Don or be with the Inquisition. Neutral quests in this walkthrough section represent the quests that are not interferring with either side and can be safely done first, without consequences or relations to the main quests. The quests which decide your guild choice are described on their separate pages, along with the marks "(D)" and "(I)", which represent that the quest's completion is towards the Don's men or the Inquisition, respectively.

Note that there are seven conflicts/quests in total between the bandits and warriors of the Order in the city. Doing at least four quests for the either side will be considered that you chose that side. That way, you can delay the final quests until you get the most experience by doing three quests for one side and three for the other. Or you can just pick one side and stick with it due to role-playing reasons.

Getting in and out of harbor city

Technically, once you get in from the eastern gate by bribing Leto, there's no going out until you finish the main quests and choose your side. However, there's a way to exit the town by jumping over the walls. Check the picture below. The place marked by #1 is the wall from where you need to jump on the nearby rocks. Check the second picture.





Getting inside again is a little harder. Make sure to face the palm tree and jump from the ledge (#2) onto the nearby rocks. From there, jump towards the hollow between the rocks and the city wall. Once you get "stuck" in between them, face the wall and repeatedly press jump. You'll then climb the wall and therefore be able to get back into the city.