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Fighter
Fighters can use any armor or weapons, but they cannot cast magic spells.

Fighters can have exceptional strength and gain additional HP bonuses if they have a constitution of 17+.

The prime requisite for fighters is strength.


Weapons:
  • Fighters can use all weapons

Armor:
  • Fighters can use all types of armor

Shields:
  • Fighters can use shields

Advancement Table:

Level Experience Hit Dice Attacks
per Round
1 0-2,000 1d10 1/1
2 2,001-4,000 2d10 1/1
3 4,001-8,000 3d10 1/1
4 8,001-18,000 4d10 1/1
5 18,001-35,000 5d10 1/1
6 35,001-70,000 6d10 1/1
7 70,001-125,000 7d10 3/2
8 125,001-250,000 8d10 3/2
9 250,001-500,000 9d10 3/2
10 500,001-750,000 9d10+3 3/2
11 750,001-1,000,000 9d10+6 3/2
12 1,000,001-1,250,000 9d10+9 3/2
13 1,250,001-1,500,000 9d10+12 2/1
14 1,500,001-1,750,000 9d10+15 2/1
15 1,750,001-1,925,000 9d10+18 2/1
16 1,925,001-2,250,000 9d10+21 2/1
17 2,250,001-2,750,000 9d10+24 2/1
18 2,750,001-3,250,000 9d10+27 2/1