Mount & Blade: Warband Reviews, Weekend Sale

Should you be contemplating a purchase of TaleWorlds' Mount & Blade: Warband, there are four more reviews (and a $35 bundle deal at Impulse) to pay attention to.

The first review is at Gamereactor with a score of 8/10:
Together with a vibrant mod-scene, due to the game's high modability and the way Tale Worlds take care of their modding community, Mount & Blade: Warband is just a second attempt for the devs to try to sweep you off your feet. It wouldn't stand much of a chance if one of the great AAA-studios decided to create a game like it, but the thing is that the big AAA-studios don't do games like this anymore. To that I take my hat off to both Tale Worlds and Paradox Interactive, because Mount & Blade - both this new one and the original - show that ambitious game projects created by smaller developers and publishers can be incredible; that they are needed in this era of HD-graphics and multi-million monster games.

Next up is Couch Athletics with no score:
For all of the medieval fanatics out there who want a game without the constant magic missiles or rapid fire arrows, Mount and Blade: Warband is where it's at. It's a decently made sword and board first person basher. The game doesn't offer anything amazingly groundbreaking, but it still brings fun to groups of people based on their play style. Whether you want to storm a castle or make the rivers run red with the blood of your foes, Mount and Blade: Warband may have something in store for you.

Then we have Icrontic with no score, either:
Mount & Blade: Warband is more expansion than sequel, and is frankly disappointing in the sheer lack of improvements to the single-player experience. If you are just looking at it for the campaign mode, you should give it a miss because the (improvements) are simply not worth the $30 price tag. The multi-player, however, works well enough, and if you've really been looking forward to 64 player Mount & Blade, pick it up on Steam or GamersGate and you won't be so disappointed.

And, finally, Teletext with a score of 6/10:
The pace is no faster than the single player though and requires if anything even more patience and devotion. Still, life was hard back in the day.

IN SHORT: A hugely ambitious and imaginative but still very roughly hewn simulation of medieval combat.