Puzzle Quest 2 Preview

GameSpot has slapped up their own GDC-based preview of Puzzle Quest 2, and once again it's reinforced that the game will be taking more of a standard RPG approach. There's no mention of a PC version yet, but what I'm reading has me willing to fire up my Xbox 360 anyway:
A focus on weapons and items over the spells that were such a huge part of the original Puzzle Quest is another difference. Though spells play a big role in combat (especially if you're playing as the sorcerer class), attacking with weapons can be just as effective, as we found out when playing with a barbarian-class character. This class can dual-wield weapons and use two-handed weapons (such as the bastard sword). A single swipe of our character's axe did a hefty 10 points of damage to an opponent. A character's defensive rating can affect the amount of damage he or she (or it) takes, and you can cast spells, as well as wear armor, that will increase your armor rating.

Your character has a number of slots for items that you collect during your adventures; two slots for weapons, shields, or potions you can wield in battle and four slots for armor (head, body, legs). After battles, you'll also pick up elemental items you can use later in the game to improve your weapons and armor.