King Arthur: The Role-playing Wargame Review

Impulse Gamer is next in line with a favorable review of King Arthur: The Role-playing Wargame, having given the strategy/RPG an overall score of 8.0/10.
During the game there are objectives, the objectives screen shows what choices can be made. Completing objectives will benefit the players cause. Now the interesting twist here is that the objectives screen gives more of a choice than simply, say.. defeat a king. No the designers give a choice of defeating the king or helping them. Either choice branches the adventure and outcomes in a different direction. And each choice has it's own rewards by way of loot or items such as a magical sword of the ancients. Or in assisting , you get to have re-enforcements as the character you helped, joins their army with yours. Such choices are a real test of the player characters knightly virtue. The inclusion of different choices in the game are part of where the role playing element really shines and makes for more re playability in the game. Have a care though, the campaign is split into chapters and it is possible to have several chapters unlocked at the same time. If those events hit all at once it can get over whelming, but oh so much more of a challenge.