Guild Wars 2 Preview

MMORPG.com has conjured up a PAX-based preview of Guild Wars 2, with plenty of added commentary from ArenaNet co-founder Mike O'Brien, designer Jeff Grubb, and art director Daniel Dociu.
"There will be much more growth of the player character," said Jeff. "Starting areas are different and separate. Players will be playing with others of their own race before they move out into the world and meet players of other races."

"We've spent two years re-writing from the ground up," said Mike. "We've rebuilt and enhanced our game engine. We have a radically enhanced graphics engine, day/night cycles, new physics, animation and movement through the world."

They are also planning a "Side-kick" system to allow players the freedom to play together, and the in the organized PvP arena, players will be able to engage in balanced PvP without first having to level up and gear up. In those arenas, the players will be the same power level and will have access to the same equipment, so player skills will be the telling factor.