Mass Effect 2 Interview

No More Game Blogs is offering up a transcript of a Mass Effect 2 interview they did with BioWare' Chris Buzon during PAX, though the design analyst isn't willing to comment on many of the questions. One of the few he actually answered:
NMGB: So you mentioned you streamlined the combat and made it more action oriented. Is this going to alienate the other fans, who like the RPG elements?

Chris: It feels much much faster. If you're a shooter fan, you can tweak your controls however you like them, and basically never enter the combat and power wheel we know from Mass Effect 1. If your more like me a tactical player, you still have full access. You can pause combat check things out, make your decisions and everyone will have a great time.