Age of Conan: Rise of the Godslayer Interview

Ten Ton Hammer fired over a handful of questions to Age of Conan director Craig Morrison about the game's recently announced expansion pack, Rise of the Godslayer.
Ten Ton Hammer: It's been said that you won't be raising the level cap or adding any additional classes with the expansion, but rather improving your current list of classes. In what way will you be doing this and can you give us some examples of what we can expect to see for each class? Can you also touch on the alternate advancement system?

Craig: It's a little bit early for examples just yet. The new abilities will be a mix of class and archetype specific additions, as well as some general ones. The system itself is currently going through the last parts of the design phase before we start to implement and test all the abilities, so we will be talking about the specifics in more detail a little bit later on.

Players will advance in two ways with the alternate advancement system. First, they will choose new abilities that are available with the new alternate advancement points, and then they will also be able to use an over time training method to effectively '˜level-up' those abilities and open up more powerful tiers of those abilities.