Arcania: A Gothic Tale Preview

RPGWatch continues their post-GamesCom coverage with a quick but informative preview of JoWooD and Spellbound's Arcania: A Gothic Tale.
Every object in Arcania has been created by hand. Every rock, tree, house, item etc. were hand made by one of the artists and there are no randomly generated areas and dungeons either. To make this hand crafted world lively every animal, monster and NPC has their own schedule and reacts differently depending on the action the player takes. All this effort was invested for only one reason; to make an interesting world for the player.

There are only trainers for the crafting system, the rest of your skills you'll have to train yourself by using them and improving your skills in the process. According to Philippe this gives the player a better control over the character so you don't have to wait for a trainer to be available.

All dialogs will be spoken and the dialogs from characters that were also in the previous Gothics the same actors will be used to speak them.