BioWare Blog: Dragon Age at Comic-Con, Part Two

In the second of five blog entries, BioWare's Jay Watamaniuk tells us about some of the tough decisions the team had to make before leaving to demonstrate Dragon Age: Origins at the San Diego Comic-Con.
So we pick a build. Awesome. Now what? We get it reproduced and shipped down to San Diego. So what happens if the disks break/don't work/never arrive? We take back-up disks or USB drives. What happens when a console fails? Do we bring a back-up? How many? How about testing the build for PC on the actual hardware that will be running the demonstration? No problem.unless those PC are never coming to BioWare but being shipped directly to San Diego. I guess we run the tests when we arrive. If the build does not work we should bring back-up PCs that are tested here. Did we have time to test the build completely?

What about monitors? We can't take them from here we don't have enough. So maybe we rent them. Where do we rent them from? How much per day? Really? Are they are the same? When do those arrive at the convention? What happens if they don't get there when we need them?

Great- all the hardware has arrived. Do we have all the right cords/plug-ins/power supply to run all this? Did we check on an internet connection? This cord doesn't work. Who has the cordless microphone? Does it work? Where are the speakers? Your speaker is late/not around/sick with swine flu.now what?