BioWare Blog: DA:O Toolset Builder Event II, Part Two

BioWare continues to cover the Dragon Age: Origins toolset "builder event" they're hosting this week in the second of three blog entries.
Community for BioWare, and in particular for Dragon Age: Origins, has always been of great importance to us not only does it contribute to our titles' long term success, but it also speaks directly to some of the studio's core values and helps us maintain a level of humility and a reality check on whatever we're doing at the time. We enjoy a great relationship with you, and in launching DA:O we want to continue to improve and grow that.

With DA:O, this will actually go well beyond just the traditional website, forums, etc that you are already familiar with and it will also be relevant in the game itself in the form of various features that will provide connectivity from the game directly to the community site. More on that in the near future.

Builders, or modders, specifically are another integral part of our long term strategy for DA:O. Community created content is a great way to keep fans playing the game, as well as attracting new fans to the franchise.

With DA:O we will be supporting this segment of our community more than any of our previous titles, and working hard to create a much stronger tie between builders and players after all, players want content, builders want an audience one of our jobs is going to be to facilitate that and then get the heck out of the way. I'll cover more on the ways we'll be doing this in the near future as well.