Dragon Age: Origins Preview

Adding to what their US-based counterparts had to say, IGN UK has given us their impressions of Dragon Age: Origins after checking out the game firsthand during BioWare's press tour.
Skipping a couple of hours further into the game, the next scene demonstrated how cause and effect impacts on the story in more detail. Having crossed the lake and met with the Templar guards inside, the first team is confronted by captain Gregoir who, having never been acquainted with anyone in the team before, is suspicious but welcoming. However, playing as the other team, led by a sorcerer who during their back-story spent a lot of time in the tower, Gregoir is hostile right off the bat because, it transpires, he tried to kill the mage when their paths last crossed.

Indeed, each of the six Origins stories changes the way the game plays out depending on the decisions you make at every turn. Of course, it's possible to turn a situation on its head depending on the dialogue threads you choose but any kind of history they have, good or bad, will change a scenario before it's even started.