Scars of War Developer Blog Update

Gareth Fouche has started profiling the races of Scars of War, starting with The Rhyth.
But it is that unique Rhythi perspective which is the key to understanding the Rhyth as a people, a perspective rooted in a fairly simple, if somewhat unusual, idea. Most modern cultures see the chain of human life as beginning at birth and ending with death, a clearly defined span of years. We are here, now, alive and vital. When we die our families mourn, our remains are interred in whatever manner cultural ritual dictates and then the living get back on with living, leaving the dead to fading memory and rot. Our lives end in death.

Not so for the Rhyth. For them the distinction between living and dead is a minor one, death itself a mere transition from one state of existence to the next, as adolescence is a transition from child to adult. In fact, if you spend any length of time in their lands you will begin to suspect that the dead play a more vigorous role in events than the living in Rhythikos.