Fallout 3 DLC Preview/Review Round-up

The weekend brought us a handful of articles dealing with Bethesda's various DLC add-ons for Fallout 3.

First in line is a review of Broken Steel on NMA:
Broken Steel really should have been the first DLC that Bethesda released for Fallout 3 as the changed ending allows for easier integration of the existing DLCs and the two upcoming ones, but on its own Broken Steel falls somewhat short.

Players will perhaps go through it two or three times, but there is little draw to replay more as you will have likely found everything there is to find in it.

Then we have a review of Operation: Anchorage on Koku Gamer:
Operation: Anchorage is the black sheep of Fallout DLC. Despite the scenery looking cool and the weapons being awesome, its combat-centered gameplay is unappealing to most, and flawed at that. Plus, its short length with nothing to do afterwards and the glitches, no matter how helpful, are just more thorns in the side of this DLC. If you own a PS3 and are looking for something new to do in Fallout 3, this DLC may be worth a look. If you don't have XBL, you may even want to get the retail version of this in a bundle with The Pitt. But if you own an Xbox or PC and have held off on getting any DLCs until now, I'd go with one of the other two instead. I suppose Operation: Anchorage was a good first effort and certainly a good idea on paper but as much as it lets you relive one of the crucial points of Fallout canon, it just doesn't fit in with a Fallout game, let alone Fallout 3.

Followed by a preview of Point Lookout on GayGamer:
Point Lookout has a slightly different feel than the rest of Fallout 3, with the Bethesda team going for a slightly more gothic horror theme yet still fits within the Fallout universe. It's a larger map than most of the other DLC and will take about 3 - 5 hours to complete. It's also quite a bit more difficult, being made for characters around Level 30. You can certainly play it at lower levels, but they warn that trying Point Lookout under level 15 would be nearly impossible. The number of random encounters has been upped, so you never know when a monster will come ambling around the corner to kick your ass. And speaking of monsters, three new types have been added including the Scrapper and the Brawler who look like they just stepped out of The Hills Have Eyes. There are also six new weapon types to collect and use.