Darkfall Review

A review of Aventurine's Darkfall is up on Keen & Graev's gaming blog, which highlights both the game's strong and weak points.
Bottom line: We need stuff to do. Yes, in sandbox games it's all about making your own content. However, when you're given so little to work with you do reach a point where it becomes impossible or the pacing drags the game into the gutter. The game just gets boring far too quickly.

Keen's Notes: Solid ideas in Darkfall. Unique and interesting approach. Some good, some bad mechanics. Malleable world. Need more to do. Overall poor execution across the board on implementation. Fun? Only sometimes. Worth buying? Wait for the N.A. release. Am I still playing? Yes. For how long? I don't know.