Warhammer Online State of the Game

A week before the game's 6-month anniversary, Mythic Entertainment's Mark Jacobs has delivered a "state of the game" for Warhammer Online.
It's only March and it's been a very hectic year already for us here at Mythic. The last six months have seen an awful lot of excitement and change here at the studio. We've launched another successful MMORPG but this time in the face of the worst economic conditions that most of us have ever seen. We've done some things that we are very proud of, some things we regret, and some things that we are very excited about going forward. As I've said about Mythic throughout the years, we are not perfect but we will always try our best to create great games. So, without further preamble (or simply ramble), here's my Winter's End State of the Game with a quick peek at the past, the present, and a much deeper gaze into the near future.

Right now we're in the middle of our first LIVE expansion for WAR. As part of that, we have just released our biggest patch yet for WAR. While I am a long-standing member of (There is no such thing as a miracle patch) club, this patch cycle (1.2) and the one that will follow it (1.3) represent a huge number of changes, bug fixes, and additions to our game. Given the proximity of these two releases, I think it is pretty safe to say that these represent one of the largest (if not the largest) amount of new content, tweaks, adjustments, etc. to any MMO over the course of several months.

The team has worked very hard on this and the scope of this patch cycle demonstrates Mythic's willingness to continue to work on WAR as it stands now and not focus resources in other directions. While the 1.2 patch, like big MMO patches in every game, came with its own warts, overall it was a big win for Mythic and the WAR community. I would be remiss if I didn't talk a little bit about our next patch, 1.2.1. Currently, the 1.2.1 patch already contains 400+ bug fixes in both content and systems and we hope to add even more fixes to this list. Additionally, 1.2.1 also contains the initial Keep Upgrade system (more on this below), more improvements to T3 in terms of content and experience and the Combat and Careers team will give some extra loving to the Archmage, Shaman, White Lion, and Marauder, another Live Event and much more. Currently, this version is slated to be released next month.