VGBlogger has put together a short preview of Neverwinter Nights 2: Mysteries of Westgate, discussing both the adventure pack's premise and the delay it suffered due to Atari's DRM plans.
The '˜powerful but cursed treasure' is a mask that belongs to the Night Masks. There have been references to this infamous group in previous games, but their real fame comes from their part in R. A. Salvatore's (Cleric Quintet' novels released in the early 1990s. This is a feared and dangerous band of assassins who were sent to kill Cadderly in their featured book of that series, and they are painted as a dark and efficient group of killers who never (well, aside from the whole '˜killing Cadderly' thing) fail to get their mark. So for anyone familiar with the background lore, this sets up a compelling tale that is sure to be dark and deadly and full of twists and moral conflicts. I can't wait!
The good side of this is that the resulting system only requires a single online-connected '˜authentication' session when you first play, and that is completely transparent. Anyone who played the Premium Modules for the original NWN will recall that you needed to be online at the start of EVERY time you wanted to play a module. For those who - like me - are laptop gamers and not always in touch with a wireless network, this was a real hassle.
So if you are a PC gamer and a fan of role-playing games, rejoice: one of the best small developers we have seen is about to unleash another excellent adventure, and with a budget price and unobtrusive DRM there is no reason to let it pass!