Puzzle Quest: Galactrix Reviews

With Infinite Interactive's Puzzle Quest: Galactrix already spending an evening on store shelves, it comes as no surprise that a handful of reviews are now available. The first is at Fidgit with no score:
Puzzle Quest: Galactrix is currently available for the PC or for the Nintendo DS. The PC version looks really snazzy, but the DS version is recommended since this is the ideal game carry around in your pocket. It's so perfect for short non-committal bursts that it'd be a shame to tether it to something so unwieldy as your computer. Puzzle Quest: Galactrix wants to be free! Free to eat into every possible minute of downtime you can spare, as well as several you can't.

The second is at GameZone with a score of 7.0/10:
Really, it's all the same puzzle game with the same base mechanics. However, that does not make this an entertaining game. Sure, you don't want to sit and play it for hours on end, but for moderate gaming stints, the game is enjoyable. Random chance does play a bit of a part and can be a tiny bit frustrating at times, but with the right gear on your ship, and a bit of planning you can control the flow of the puzzle to some extent.

The third is at GamePro with a score of 4.5/5:
There's a main storyline you can follow as well as a ton of side missions to take on; if I did every mission, I probably wouldn't see you until Christmas at least. The majority of my time so far has been spent getting into battles against the A.I.; it's not the smartest opponent in the world and it wins more off lucky breaks than good strategy but it still puts up a decent fight, even if it does "cheat" every now and again. I'm not a big fan of the game's pacing, though; you have to put up with a lot of tedious leapgate hacking and backtracking in order to complete early quests. But the fact that I keep on playing probably says a lot about how deep and engaging the game is.

The fourth is at Wired.com with a score of 8/10:
Galactrix is a surprisingly robust game, but you really need to have an investment in the rote act of matching gems to appreciate it all. Combat and the various mini-games are all strikingly different, which stands as testament to developer Infinite Interactive's ability to keep a rather simple puzzle mechanic feeling fresh, but the sheer multitude of activities detracts from the opportunities to wage puzzle-based war on enemy ships -- arguably the most fun of the lot.

And the fifth is at Pocket Gamer with a score of 7/10:
Galactrix reaches for the stars, but is grounded due to gameplay dominated by chance, minor control issues, and middling presentation.