Tabula Rasa Deployment 16 Launched

Just two weeks before the game's set to go offline, Tabula Rasa Deployment 16 has launched, adding the long-awaited mechs to the game.
D16 was implemented onto the Live servers and the following features will be available for your testing pleasures:

* Responding to unspecified intelligence, AFS Construction personnel have expanded the CELLAR Arena in preparation for imminent Bane hostilities. Recruits will find that these areas currently have restricted access.
* Added various mechs: AFS Mech, Orson, Angel, Vulcan, and Grendel.
* Edmund Range Training Grounds has been enlarged, and newly available combat technology has been made available to recruits there.
* New items added to drop packages


Maps and Missions


* Responding to unspecified intelligence, AFS Construction personnel have expanded the CELLAR Arena in preparation for imminent Bane hostilities. Recruits will find that these areas currently have restricted access.
* Edmund Range Training Grounds has been enlarged, and newly available combat technology has been made available to recruits there.
* Two depots were added. one in front of each team. They do not contribute to scoring but supply the owning team with Giant Robots.
* All AFS buildings and structures have updated new looks


Game Mechanics


* Added various mechs: AFS Mech, Orson, Angel, Vulcan, and Grendel.
* AFS Mech
o Ranger Themed - 1 weapon 3 abilities
* Orson
o Sapper Themed - 1 weapon 4 abilities
* Angel
o Biotech Themed - 1 weapon 4 abilities
* Vulcan
o Command Themed - 1 weapon 4 abilities
* Grendel
o Slow but deadly up close
* Any class can drive any Mech but must have Logos to use abilities
* Accessible only on Edmund and limited to use on Edmund
* Entry to a Mech only occurs on Mech Pads
* The hologram above the Mech pad matchs the Mech it spawns
* Holograms turn off when Mech is in use, then reappear when a mech becomes available again
* All have a time limit on use
* Right click game effect icon to exit
* New items added to drop packages
o 3 New Armor sets with level 50 stats that can be equipped by any level
o 40 unique weapons named after players
o New pet and emote items
o Hyper-EXP tokens

Known Issues


* If you die in a PAU while your armor is at 0%, repairing all will result in strange displays until you exit and re-enter map.
* Using the mechs in walk mode may cause the mechs to stand still.

D16.3


* Characters who last logged off while in the D15 Edmund Range map will no longer be blackholed logging in to the new version
* Fixed typos in some of the new weapon names
* Added a few more named weapons.

D16.4


* Fixed a bug that caused Mechs to be unavailable to players below level 50. Please note that the Angel and Vulcan will be fixed through a later patch.