Fable II Failures, Continued

Shamus over at Twenty Sided continues to critique Fable II's storyline in two more "plot failures" installments. A bit from part three:
You awaken in a simple cage with the old guy taunting you. He says your dog ran off into the fog and was probably killed by banshees by now. He rattles on, laughing at your predicament and musing as to what he should do with you. Finally he decides to burn you alive in the cage.

No reason. I just live out here in the Banshee-infested swamps and attempt to murder dangerous looking strangers for a laugh.

In my game, I was a 6′2 tower of pure chiseled beef. Unless this old codger owned a winch, there was no way he was getting me into an elevated cage.

He never bothers to take away the player's gear, which doesn't matter since the game won't let you do anything except listen to his cackling. Sure, you could shoot him between the eyes with your gun, smash the cage apart with your mace, or nuke both cage and geezer with a huge fire spell, but that's not what the writer wants to have happen.

And a snip from part four:
Lucian then taunts you with the knowledge that he just got done murdering your entire family. Again. Spouse, kids, everybody. Then he kills your dog. Then he shoots you in the face.

I haven't tested to see if he kills all of your families if you're a bigamist. I'm kind of curious about that one.

Anyway, what exactly does this guy have against the player, really? His senseless bloodlust negates the one minuscule thing that his character supposedly had going for him, which was that he was so distraught over the loss of his wife & daughter that he wanted to bring them back to life or re-shape the world or whatever. But if he's so upset about their deaths, then how is it he has the desire to gun down defenseless women and children who aren't even a threat to his plans?