Cryptic Studios Acquisition Interviews

Massively and Ten Ton Hammer have both cranked out interviews with Cryptic Studios' Jack Emmert about the recent announcement that they're being acquired by Atari. A snip from Massively's interview:
This is obviously a very positive step for Cryptic. Can you speak to what kind of benefits you see in your new relationship with Atari?

Atari has a great pool of resources PR, marketing, distribution, etc. Atari also has a number of terrific IP's that would make great MMO's. Mostly, this acquisition allows Cryptic to focus solely on the business of making great MMO's.

And a snip from Ten Ton Hammer's interview:
Ten Ton Hammer: Cryptic has been an independent developer for a long, long time. Why was it suddenly the right time to be purchased? Was their a switch that got flipped, or did the right offer finally come across the table?

Jack: I think it was really finding the right people. There were certainly offers that have been available in the past, but they really weren't situations that we were comfortable with. I think having met Phil Harrison and David Gardner helped; both those guys are really sharp, have a great vision of where they want to take Atari, and I really wanted to be part of that.

I wanted to be part of the team that made Atari a namesake just like it was for me. I don't think there's anyone in the video game industry today that doesn't look back at their Atari and remember Adventure, remember Pac-man, remember Warlords or Pitfall or any of the other titles. That's really where most of us got our start.

I think to join that brand and support Phil and David in making it great once again is something that I really fell in love with.