The Lord of the Rings Online: Mines of Moria Q&A

Ten Ton Hammer has cranked out a new interview with Turbine's Jeffrey Steefel and Adam Mersky concerning the launch of The Lord of the Rings Online: Mines of Moria and the team's plans for future content.
But Steefel is slightly hedging his bets, because he made it clear that the LOTRO development team isn't sitting on their laurels or going on expansive vacations now that they've got an expansion on store shelves.

(We've already started on Book 7, which is the first Book update to Volume II,) Steefel stated. (Things will continue to ebb and flow, but we're definitely going to support the game like we have in the past.(

Speaking more directly to the Mines of Moria expansion, I had to ask Jeffrey about the combat renovation that the game experienced with the release of Mines of Moria. Although it wasn't ANYWHERE near as shocking or devastating as the Combat Upgrade and the NGE that hit Star Wars Galaxies, any change to systems in an MMOG is liable to get gamers ruffled. With that in mind, I asked Steefel if we'd ever see another adjustment to this sort of system in LOTRO.

(I've learned over the years to never say never,) Jeffrey said. (I can't make any promises, but I think that we did a lot of things at launch that we got very right in terms of it being something that could mature, extend and grow over time. However, with combat it really felt like we didn't really give ourselves enough head room, and we needed to convert it to a point system so we wouldn't run out of head room and be able to extend combat to the far future.