Age of Conan: Hyborian Adventures Interview

Ten Ton Hammer managed to fire over some questions to Funcom's Glen "Famine" Swan, the man responsible for Age of Conan's community relations here in the United States.
Ten Ton Hammer: How have things been post launch given the sometimes hostile tone of the community that is often directed at you since you serve as the middleman between the community and the developers on the AoC US forums?

Glen: Well I am the front man for most of the hostility and it's the path I have chosen. I am well aware of the aspects of the position and well prepared to handle anything thrown my way .

Honestly, things have been bumpy since launch and I think it's logical to say that some things did not go according to plan but when do they ever? I'm sure someone can point out some good examples on where things did not go according to plan with other games but that doesn't mean we should use it as justification. Thus we have seen the ups or downs post launch and I really think we have learned from both sides of the fence to really put us in the good direction we see ourselves today. Launch is always hard for anyone and it's just a matter of how we learn from our mistakes and even our successes to better the overall quality of game. I feel we have improved on learning from those aspects a lot since launch and we will continue to do so.

In that, my opinion is only a reflection of the player base to influence the developers on putting us in a direction that overall represents everyone the best it can. Like almost all other MMO communities on launch, we have also seen our share of bumpy roads within our own community but we have really stepped up on improving as many things as we can. It will again only continue to improve from here on in and I think more and more players are starting to see that from the recent developer updates.